Low-Cost Cloud Computing for Fun and Profit

Large scale cloud computing services can be pricey and hard to get (or use!) for small business or personal use. Using open-source tools and low-cost web hosting providers, many applications and services that are as good or better than the big guys can be had for only a few dollars a month. This talk discusses what’s available, what to look for in a “cloud” hosting provider, and how to take advantage of these services for personal and business use.

About the Speaker

Karl Geiger has worked in the software, IT, and the ‘Net/Web for 30 years. He retired from his role as Director of Enterprise Architecture at Amgen in 2007 and has been working with small start-ups. Karl is the current Chair of the IEEE Buenaventura Section and the Vice-Chair of the IEEE Buenaventura Computer Society chapter,and a Senior Member of the IEEE.

Where:

    Nygreen Hall, Room 106
    California Lutheran University
    60 W. Olsen Rd, Thousand Oaks

When:

    6:30pm pizza, networking, 7pm presentation, Wed 14 Sep. 2011

Register

Presentation now online:

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Physical Computing, Hackerspaces and why the DIY movement matters to Engineering

February 25, 2011 by Don · Leave a Comment
Filed under: Computer, Computing, Events, Robotics, Sensors 

Wednesday, 9 March 2011: Carlyn Maw, a co-founder of CrashSpace, a Los Angeles Hackerspace, formerly an instructor and graduate of NYU ITP, presents an introduction to Physical Computing.

Location: Richter Auditorium, Cal Lutheran University, Thousand Oaks (6:30-8:30pm)

Carlyn Maw

Physical Computing is a hands-on multidisciplinary approach to interaction design and systems engineering. It is neither electrical engineering light nor advanced hobby electronics, but rather a holistic approach to invention and problem solving. Practitioners are frequently experts in their fields who want to harness the power of electronics within their own discipline. Past examples included:

  • A musician composing a symphonies based on data collected from sensors on the body.
  • An occupational therapist working to develop a pressure vest for children with sensory modulation disorders.
  • A scientist tracking monkeys.
  • A fashion designer creating a dress that unfurls like a flower.

Physical Computing methodologies quickly grab the imagination of beginners by treating electronics and programing as tools which extend what the new-comer already knows rather than as complete separate realms of expertise. With an emphasis on learning by doing and rapid prototyping, Physical Computing provides a quick pay off for those just starting out and for experts making “sketches.”

Additionally, Physical Computing has become a way of life for the communities forming around it. People around the world are working to increase the accessibility of the making things way of life. Carlyn will provide an overview of the conceptual approaches, tools, people and communities that are contributing to Physical Computing today.

CrashSpace Logo

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Moorpark College CS Advisory Committee

February 8, 2011 by Karl Geiger · Leave a Comment
Filed under: Computing, Education, Networks 

Dean Lisa Miller and the Moorpark College CS and CNSE departments invite Computer Science professionals to participate in our yearly Advisory Committee meeting for the Computer Science and Computer Network Systems Engineering departments. The purpose is to reach out to the community around Moorpark College in order to gain your insight and feedback as to what our programs are doing and what they should be doing.

We will begin the meeting by reviewing what our programs are doing and the future plans we have. We then ask that you, who will teach/employ Moorpark students, give us your feelings as to what we should be preparing our students for at the community college level. (This level is the first two years of a bachelor’s degree and/or job training.) What are the trends you see developing that you want students to learn? If you already employ/teach our students, what are we doing right and what can we improve on?

This should be a one hour meeting (until 8 PM). However, if we wish to, we can certainly go beyond this time if you feel that the discussion merits it.

Thank you for considering attending. If you know others who you feel should be at this meeting, please do not hesitate to ask them to contact me. I also ask that you please RSVP to me. We will supply parking passes.

WHAT: Moorpark College CS/CNSE Advisory Committee Meeting
WHEN: Monday March 28 at 7 PM
WHERE: Academic Center Conference Room 221 on the Moorpark Campus

Thank you,

Martin Chetlen
Department Chair
CS/CNSE Departments
Moorpark College

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Graphically Simulating Smoke in Three Dimensions

January 24, 2011 by Deron Johnson · Leave a Comment
Filed under: Computer, Computing, Events 

On Wednesday, February 9, 2011, Carmen Putrino will discuss graphically simulating smoke in three dimensions.

Abstract

The purpose of this study was to graphically simulate smoke in three dimensions. This study uses the pivotal paper “Real-Time Fluid Dynamics for Games” by Jos Stam as a starting point. Stam presents a working model, with code, for a realistic two-dimensional smoke simulation. To simulate smoke with realistic behavior one must numerically ‘solve’ complex partial differential equations. This study will analyze and present the mathematics necessary to generate a realistic three-dimensional smoke simulation. Java code has been developed for this simulation and care was taken to create readable code that aligns to the mathematics and algorithms analyzed and is presented in this study.

Rainbow Smoke by Lucy Dell

Rainbow Smoke by Lucy Dell


About the Speaker

Carmen Putrino has worked in the hardware and software engineering fields at several defense and commercial industries. He currently holds the position of senior manger at Amgen, a leading biotechnology firm. Carmen received a Bachelor of Science degree in Electrical Engineering at Cornell University and he is currently pursuing a Master’s in Computer Science at California Lutheran University. While at Amgen, Carmen received Computer World’s “Best Practices in Business Intelligence for Planning, Designing and Building the BI Infrastructure” award for leading the development of the Reporting Data Store operational data warehouse.

Location: Richter Auditorium, Ahmanson Science Center, California Lutheran University
Additional maps and parking details: http://www.ieee-bv-cs.org/meetings/
Refreshments and networking: 6:30 PM
Talk: 7:00 PM

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“The Evolution of Computer Science”

June 4, 2010 by Karl Geiger · Leave a Comment
Filed under: Computing, Mathematics, Programming 

The Physics arXiv Blog at MIT’s Technology Review highlights how far computer science has advanced in the last 50 years:

Computing the energy levels of a helium atom in 1958 was significantly harder than it is today. But a comparison of then and now methods reveals some counter intuitive anomalies about the impact of computer science.

In 1958, Chaim Pekeris completed a landmark project in computer science. As a physicist at the Weizmann Institute of Technology in Israel, he become fascinated with the relatively new science of quantum mechanics and its potential to explain from first principles the behaviour of atoms.

There was a problem however. The equation developed by Schrodinger that could do the job was too complex for mere mortals to handle. Using it to determine the electronic energy levels of a even a lowly helium atom was seemingly impossible.

Chaim had an idea, however: why not exploit the incipient field of computer science to do the job.

Read more at

http://www.technologyreview.com/blog/arxiv/25276

Source article dated 3 June 2010.

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